A first look at the next generation of gameplay and graphical effects made possible with Physics on GPU
The future of graphics is physics, or so Nvidia and ATI
believe. Physics promises to make games look more realistic, to give you more
options when you’re playing and to make the objects of a game behave exactly as
they should. We take a sneak peak at all the physics patches and upcoming games
that Nvidia will be launching on 19 August.
Nvidia has sent us patches for Unreal Tournament 3,
Ghost Recon: Advanced Warfighter 2, plus Warmonger
and Metal Knight Zero. We’ve also got our hands on two new tech demos to
show off the power of running the PhysX physics API on an Nvidia GeForce
graphics card. Note that only GeForce 8-series and later graphics cards are
capable of running PhysX as CUDA support is required.
The benefits of advanced physics modelling in games are
twofold: you get better visuals with certain types of object and events, and
you can get more freedom with how you play the game. These two benefits are
typically referred to as Effects Physics and Gameplay Physics and are separated
for good reason, as they affect games in entirely different ways. Nvidia’s
PhysX is capable of doing both types.
Nvidia released the ForceWare 177.79 driver,
PhysX 8.07.18 driver and a range of patches for games and 3DMark Vantage on 12
August. Visit the Nvidia website to download it.
Throughout this feature, we’ll take a look at what physics can bring to
games, before exploring the updates to the games mentioned above. Click the links at the bottom to find out more.
If u want the updated phyx driver go to guru3d forums theres a link there it works for my g80 gts
5th August, Now its 12th August??!?!?!? bah
Good spot. It's the CUDA-based PhysX support that's new, not the game. Changes will be made, heads will roll (well, eyes at least).
Umm...warmonger has been out for months - its a freebie as well...
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