New PhysX demos and screensaver included, as well as two new levels for Warmonger
After a shaky start under the hand of Ageia, PhysX is starting to be taken much more seriously now that Nvidia is in charge of the physics API. Not only has DICE announced that the forthcoming PC version of Mirror’s Edge will feature hardware PhysX acceleration, but Bionic Commando will be supporting it too. In the meantime, though, Nvidia has just released a new GPU Power Pack featuring loads of PhysX goodies for you to try out.
Following on from the first Power Pack, released in August, the new pack requires a graphics card that’s compatible with Nvidia’s C-based GPGPU programming language, CUDA. Nvidia says that it will run on any GeForce 8-series card or above with 256MB of memory, and you'll also need the ForceWare 178.24 driver or higher.
The PhysX treats in the bundle include a playable mini version of the Victorian inventor’s dream game, Crazy Machines II, with PhysX acceleration and 20 puzzles to solve. There’s also a PhysX screen saver (pictured), although we had trouble running this with the GPU2 Folding@home client enabled. There are also two new PhysX demos written in Dark Basic by Crash Tester author Kenneth Bugeja, which demonstrate fluids and soft body dynamics in action.
As well as this, the pack includes two new levels for Warmonger called Asylum and Tombstone, and trial versions of the new CUDA-accelerated version of video encoding app, TMPGENC XPRESS, and Cyberlink’s Power Director 7.
UPDATE: The second GeForce Power Pack is now available to download from here.
what really bugs me is that Nvidia have offered PhysX support to AMD, but they seem very slow to even look at it. Surely it would be in their interests to support physx... if they are being held over a barrel by intel over this, by being threatened with no Havok support, I think they are backing the wrong horse.
Feather663, actually last I heard Havok wasn't being shifted to GPU's. AMD have very little to say in the matter, they have an 'agreement' with Intel to support Havok, and I suspect they only did this because they dont want their CPU's to get any further behind in terms of usefulness. Intel have actually stated that, at the moment, they have no intention of working on a GPU version of Havok, although they are not ruling it out.
Hi Lightning_Pete - sorry, only just seen your comment - our site was down at the time I updated the link on the CMS, so I hadn't seen that you'd already posted it.
http://www.nvidia.co.uk/content/graphicsplus/uk/download.asp :)
@frontline I agree! Crysis & Unreal 3 run so much better since I upgraded to quad core. Multicore physics is really the best solution since you don't have this ATI versus Nvidia conflict. @NewParadigm ATI are trying to shift Havok onto the GPU, right? I suspect that GPU physics allows a far greater level of sophistication than CPU physics at the moment. I have a nightmarish vision of a gaming PC with Nvidia or ATI GPU with a second GPU for Ageia physics and a 3rd GPU for ATI Havok FX. Just imagine the extra power consumption and driver instabilities! I suppose when you consider the original Ageia concept of physics on a plug-in card, it begins to look more attractive. It's just a shame that Ageia priced themselves out of the market & failed to promote the system with games companies. Perhaps the future really lies with CPU graphics & physics? It would be ironic if the GPU eventually became obsolete with graphics rendering was done on CPU as it was originally. I guess for my own selfish reasons, I am happy with the Nvidia fizzics because I have always preferred Nvidia graphics. If ATI bring their Havok system onto the GPU then ultimately one of the systems will fail. Most games now carry the Nvidia logo and they have wasted no time in bringing fizzX to new game releases. It's not looking so good for ATI. @droitwichdosser I guess that was the reason my 9800 pro didn't overclock then (not that my subsequent Nvidia's overclocked much either). ATI catalyst drivers had a long history of instability and compatibility issues. I like running 3d demos from the demoscene and many failed to run on ATI. The ATI drivers also wouldn't load custom gamma settings at startup. I contacted ATI about it and they said they were trying to fix it. Meanwhile a 3rd party app called ATITOOL was able to load custom gamma settings without problem. I also experienced a percentage of games that wouldn't run with my ATI drivers until new versions were released. Also the catalyst drivers would crash constantly. One of my friends has always used ATI (until last year) and he was always uninstalling and reinstalling his ATI drivers because they caused problems in some way. I have never experienced this with the Nvidia drivers. There were far fewer compatibility issues and the drivers were mostly stable for me on Nvidia. Having chosen a budget ATI card for someone recently, it looks like they have improved considerably. I like the built-in overclocking feature on catalyst as well. I don't think I'd have a problem recommending ATI these days. For the time being I stick with Nvidia though because I like this physX thing.
What yo need to do is expand on the 'Pipe dream'. A larger pipe is called a tunnel, and everyone looks for the light at the end of one. So keep optimistic and you never know. Personally I don't give a rat's @#?% about the company name. What I want is something that works and does a good job for the price that I paid for it. In my mind, all high end products are punching way below their monetrey value. I'm running an OC'd Palit 9600GT and it plays everything @1680x1050 on max except Crysis (of course). That card cost me less than £100 six months over six months ago. I don't care about my card being able to run things that aren't even used in most games or even at all. I want the benefits of my purchase now. Not in a years time when my card is half the price.
would be if I could buy a dirt cheap 8 series card and run it just for physX while keeping my 4870 for graphics duties. Just a pipe dream...
How is that any different to when PhysX was being conceived by Ageia? Havok runs on the cpu, the whole point of PhysX, with either a dedicated card or on a GPU was that it DIDN'T run on the processor. At the moment EVERY game already has CPU physics, irrespective of whether it is Havok or not. Surely there was a reason for this, and whilst I don't know the reasons why, but I'd wait to see a direct comparison before saying Havok is an equivalent option. The question still remains exactly the same as when Ageia owned physx, is physx better than cpu physics, but from what we have seen so far of physx compared to the cpu based physics in every game out at the moment, yes it is.
from what i remember back then the 9800s were the cards to have, and i would assume that top of the range ones were pushed to the limit (hence no more Oclocking headroom). I'm also sure that i remember the ATI drivers being alot better than the Nvidia ones at that time, i certainly had no troubles with them :)
There is an alternative solution, Havok Physics on the CPU, where everyone can join the party. Especially as most people's multi-core CPU's are generally sat there doing next to nothing in half the games out there at the moment.
Was a 9800 pro 256 smeg with water and peltier cooling. It had almost no overclock capability, a large percentage of games and 3d demos failed to work with it and the drivers were awful. I recently chose an inexpensive ATI for someone on a budget and it was quite impressive. Ran GRID and COD4 very well and overclocked impressively. I guess ATI have improved and they always did offer better value for money. I can't see myself switching to ATI solely because of hardware performance/cost. Phys-X is a big pull for me and I also like the stereoscopic 3d feature of Nvidia once in a while (3d shutter glasses). I have a watercooled 8800gt BFG OC2 which overclocks way beyond the BFG factory overclock. If FizzX takes off then I could get a 2nd 8xxx series GPU to use for fizzics.
I would rather use ATI, they tend to be at the front with technology (over the long term, it's not as if I was in a cave when the 8800GTX reigned supreme), having been the first to adopt GDDR4, GDDR5 and DX10.1. However, I'm currently running an 8800GT, and even though I'm tempted to upgrade to a 4870, setting aside the fact that my girlfriend would go ballistic, I probably wouldn't. Even though NVidia aren't quite the top right now, they've got the best all round package with games designed for them, PhysX and with the best scores in F@H. Until ATI comes up with a better package all round, I don't think I'll be switching back to them in a hurry. Shame really, as I have very fond memories of my old 9800 Pro.
thats kind of my point. nvidia are using physx in a good way, and as a genuine selling point by getting developers to include hardware acceleration. it not like ATI dont have attractions of their own, its just they arent convincing nearly enough developers to use Dx10.1.
Perhaps if ATI offered a via physics solution then you wouldn't have to? At least Nvidia got off their butts and provided a working GPU physics system and also managed to persuade many game developers to adopt it.
Whilst you can't blame Nvidia for pushing it's own Physics solution, it's just a shame that whenever i see a game being optimised for use on Nvidia cards, i just cross it off my 'to buy' list. Hopefully developers will eventually realise that not all gamers use Nvidia cards.
I think the Nvidia tech demos are pretty lame. They look like they were made some time ago and have been sitting around gathering dust. To the "Just Wondering" dude, you won't get FizzX working unless you have Nvidia physics drivers installed and I doubt that is possible with your setup. I remember reading about some hackers who got fizzX working on ATI but that's a whole nuther story. If you have Nvidia drivers installed then you have option to use Ageia PPU or Nvidia GPU for fizzics. You can't use both and I don't think you will get Nvidia physX drivers installed without detection of Nvidia GPU.
what if any of this download I'm going to be able to play with....I've got an Ageia PPU card and ati graphics?
im glad nvidia have got hold of physx. the idea was great, the idea of using a specialised piece of hardware, was not. nvidia pushing this is only a good thing. makes me wonder why ATI havent done anything to really push DX10.1, looks like nvidia were right on that score too
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